Quality, functionality and openness

It is against an increasingly bitter backdrop of argument between Apple and Adobe (Flash! No Flash! HTML 5! Openness! Closedness! etc…) that I found myself a week ago with a damaged iPhone. An accidental dropping incident from Son1 added a seemingly minor dent just next to the power button, and hey presto – a device […]

UK Museums on the Web 2009 – QR in the wild

Last week was the annual UK Museums on the Web conference. Things were particularly hectic and exciting for me this year for a whole host of reasons: We launched a new MCG website in the week before the conference – this was a full migration to WordPress MU which I’ll write more about shortly; We were working behind […]

Everyware. Bring it on.

I love it when people as influential as Tim O’Reilly blog about stuff which really floats my boat. I’m an enormous fan of the concept of Everyware – the ubiquitous web – augmented reality – the spime – the whole notion of accessing the web from the “real” world, not just from a desktop PC. […]

Everyware

I got a notice in my inbox today that Chumby Industries are finally (after what seems a loooong time) beginning to ship the first Chumbies to early adopters. I tried very hard last year with a series of increasingly sycophantic emails to Chumby to secure myself an beta model, and failed dismally, but at least […]

Virtually real

I’m fairly sure I stole that title off someone, or maybe a bunch of someones. Let’s hope it’s Creative Commons. Anyway, it’s one of the things I bang on about a lot of the time – bridging the gap between the virtual world (“sit forward, single-focus, move mouse, engage”) and the real (“sit back, multi-focus, […]